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Card game - Fantasy Realms
You are the master of a faraway land. Your kingdom must be the most powerful of all! You can raise an extraordinary army, but there are other strategies: control the fury of a hurricane or an erupting volcano, build an impressive collection of magical objects, or submit a powerful wizard who, from the bottom of a fortress hidden behind a wall of flames on a remote island, will offer you victory!
Draw the best possible combination of the 7 cards from your hand.
They are the only ones who will bring you points, so choose them with the utmost care!
In a game of Fantasy Realms, you draw cards from the deck or discard pile to form the best possible combinations. The winner is the player with the most points.
Each card contains four pieces of information:
Name: each card has a unique name
Family: Each family has a distinct colour. There are ten families: Army, Lord, Wizard, Weapon, Artifact, Creature, Land, Climate, Wave and Flame
Basic force: the basic force is between 0 and 40
Bonus or Malus: each card has either a bonus or a penalty depending on the other cards in your hand
Players: 2-6
Age: 14+
Duration: 25 min
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You are the master of a faraway land. Your kingdom must be the most powerful of all! You can raise an extraordinary army, but there are other strategies: control the fury of a hurricane or an erupting volcano, build an impressive collection of magical objects, or submit a powerful wizard who, from the bottom of a fortress hidden behind a wall of flames on a remote island, will offer you victory!
Draw the best possible combination of the 7 cards from your hand.
They are the only ones who will bring you points, so choose them with the utmost care!
In a game of Fantasy Realms, you draw cards from the deck or discard pile to form the best possible combinations. The winner is the player with the most points.
Each card contains four pieces of information:
Name: each card has a unique name
Family: Each family has a distinct colour. There are ten families: Army, Lord, Wizard, Weapon, Artifact, Creature, Land, Climate, Wave and Flame
Basic force: the basic force is between 0 and 40
Bonus or Malus: each card has either a bonus or a penalty depending on the other cards in your hand
Players: 2-6
Age: 14+
Duration: 25 min