New products
New products
Dungeons & Dragons
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Book - role-playing game -...
Keys From the Golden Vault (Dungeons & Dragons Adventure Book)
--PRODUCT DESCRIPTIONS--
An anthology of 13 heist-themed adventures for the world's greatest roleplaying game.
Some jobs require more than simply wielding a sword or slinging a spell. Whether it's procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.
Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.
· Book of 13 stand-alone adventures spanning levels 1–11, each focused on a single heist
· Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign
· Introduces the Golden Vault—a mysterious organization for which the player characters can work as heist operatives
· Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists
· Adventures emphasize player choice with each heist having multiple paths toward success
· Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewards
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Book - role-playing game -...
Book In Italian
Everything a Dungeon Master needs to weave legendary stories for the world's greatest roleplaying game.
The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.
Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!
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Book - role-playing game -...
Dungeons & Dragons: Journeys Through the Radiant Citadel (D&D Adventure Book)
PRODUCT DESCRIPTION :
An anthology of thirteen stand-alone adventures set in wondrous lands for the world's greatest roleplaying game.
Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone Dungeons & Dragons adventures featuring challenges for character levels 1–14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.
Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?
For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide
· Thirteen new stand-alone adventures spanning levels 1–14, each with its own set of maps
· Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse
· Each adventure can be set in any existing D&D campaign setting or on worlds of your own design
· Introduces eleven new D&D monsters
· There's a story for every adventuring party, from whimsical and light to dark and foreboding and everything in between.
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Book - role-playing game -...
Avert the cataclysmic return of Tiamat in this adventure for the world's greatest roleplaying game.
In an audacious bid for power, the Cult of the Dragon leads the charge in an unholy campaign to bring Tiamat back to Faerûn. Alongside their dragon allies and the Red Wizards of Thay, they sweep from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen.
The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together to fight the cult. The heroes must succeed, or Faerûn will succumb to draconic tyranny. In the end, the world will never be the same.
FEATURES
Two adventures (Hoard of the Dragon Queen and The Rise of Tiamat) are bound together with a fresh new cover with spectacular art by Hydro74.
Features concept art providing insight into the creative process when crafting this fantastical adventure.
Complete with errata and a reworked opening chapter.
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Book - role-playing game -...
Box In Italian
The Starter Box: Dragons of Stormy Isle offers action-packed adventures in the Dungeons & Dragons role-playing game, where heroes battle monsters, hunt for treasure, and embark on epic quests . This box contains the essential rules of the game as well as everything you need to embody heroic characters who find themselves embroiled in an ancient war between dragons during their exploration of the Isle of Storms.
This box contains:
A 48-page adventure booklet with everything you need to get started
A 32-page rulebook for playing tier 1-3 characters
5 ready-to-play characters, each with their own character sheet
6 polyhedral game dice
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GM-Screen - Dungeons &...
Game In German
The Reborn Screen: The rules content inside the new screen has been revised and updated in direct response to feedback received from D&D fans everywhere. It keeps the most relevant and useful game information at your fingertips.
Dungeon masters will find essential support with him, regardless of their level.
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Book - role-playing game -...
Book In Italian
A menagerie of deadly monsters for the world's greatest roleplaying game.
The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.
The monsters contained herein are culled from the D&D game's illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.
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Glass - Dungeons & Dragons...
Dungeons & Dragons Logo Chalice. - Hand painted chalice under official license - Material: high quality resin / stainless steel - Removable insert - Size approx. 20.5 cm Do not put in the dishwasher.
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Book - role-playing game -...
WHAT WONDERFUL WITCHERY IS THIS?
A magical mixture of rules options for the world's greatest roleplaying game.
The wizard Tasha, whose great works include the spell Tasha's hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.
EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.
MORE CHARACTER OPTIONS. Delve into a collection of new class features and new feats, and customize your character's origin using straightforward rules for modifying a character's racial traits.
INTRODUCING GROUP PATRONS. Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.
SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.
EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.
A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.
Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook and the Dungeon Master's Guide. Baked in you'll find more rule options for all the character classes in the Player's Handbook, including more subclass options. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without a dash of added artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.
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Card game - Dungeons &...
Game In Englisch
In this action-packed Dungeons & Dragons card game, you win by being the last adventurer standing.
Play as one of four brave, quirky characters—Barbarian, Paladin, Rogue, or Wizard—battling it out in a dungeon full of treasure! With magic missiles flinging, dual daggers slinging, and spiked shields dinging, it's up to you to prove your adventurer has the guts to bring home the glory!
Illustrations created by Kyle Ferrin in the four decks of cards represent Sutha the Skullcrusher (barbarian), Azzan the Mystic (wizard), Lia the Radiant (paladin), and Oriax the Clever (rogue). Pick one of these characters and play their mighty power cards such as Azzan's Vampiric Touch to swap hit points with an opponent or Sutha's Whirling Axes to heal yourself while dealing crushing damage to the rest of the party.
Includes:
Four 28-card decks
Four hit point trackers
Four symbol cards
Sixteen damage tokens
Four hit point tokens
Format: 2-4 PlayersGame In French
In this action-packed Dungeons & Dragons card game, you win by being the last adventurer standing.
Play as one of four brave, quirky characters—Barbarian, Paladin, Rogue, or Wizard—battling it out in a dungeon full of treasure! With magic missiles flinging, dual daggers slinging, and spiked shields dinging, it's up to you to prove your adventurer has the guts to bring home the glory!
Illustrations created by Kyle Ferrin in the four decks of cards represent Sutha the Skullcrusher (barbarian), Azzan the Mystic (wizard), Lia the Radiant (paladin), and Oriax the Clever (rogue). Pick one of these characters and play their mighty power cards such as Azzan's Vampiric Touch to swap hit points with an opponent or Sutha's Whirling Axes to heal yourself while dealing crushing damage to the rest of the party.
Includes:
Four 28-card decks
Four hit point trackers
Four symbol cards
Sixteen damage tokens
Four hit point tokens
Format: 2-4 Players
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Book - role-playing game -...
Book In English
Everything a Dungeon Master needs to weave legendary stories for the world's greatest roleplaying game.
The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.
Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!
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Badge - Dungeons & Dragons...
The emblems of the factions; Harpers, Order of the Gauntlet, Emerald Enclave, Lords Alliance and Zhentarim from Dungeons and Dragons are all in this badge pack from Abystyle. Choose your alliance and were them with pride!
- 6 badges pack
- Size : 4 badges of 2,5cm diameter, 2 badges of 3,2cm diameter
- Packaging: easy to hang packet
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Book - role-playing game -...
THE FAIR OF DARKNESS A wickedly whimsical adventure for the world's greatest role-playing game. Once every eight years, the fantastic Carnival of Sorcelume lands on your world to bring joy to all the villages. Its owners, Mr. Witch and Mr. Light, have mastered the art of showmanship. But this grandiose festival hides many mysteries! The carnival serves as a gateway to a realm of enchantment quite different from anything the Material Plane has to offer. Time has not been kind to this realm, however, and dark days lie ahead if no one counters the machinations of the Hourglass coven. Beyond the Carnival of Sorcelume, designed for characters of levels 1 to 8, takes carnival adventurers to Prismeer, a realm of delight in Faerie. This book includes a large fold-out map that displays the carnival on one side and Prismeer on the other. Explore the Faerie Plane in this official D&D adventure, the first to take place primarily in Faerie. The adventure begins in the campaign world chosen by the GM. The Carnival of Sorcelume, the means by which the characters will enter Faerie, can easily fit into any campaign world. Adds two new character histories: the Fairy Wanderer (for Lp's who have grown up in Faerie) and the Sorcelume Forager (for those who work within the carnival). Presents two races: play a fadette or a conil (a kind of humanoid rabbit). For each encounter in the adventure, players will have the option to avoid combat, giving the game a lot of thought and interaction. Famous characters from the 1980s make their return, including Affreduche, Valiant Heart and Kelek.
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Action Figure - Golden...
OPEN THE DOORS TO THE GOLDEN ARCHIVE. This 6-inch scale, premium Forge action figure is part of the action figures and collectibles inspired by Dungeons & Dragons lore and entertainment from nearly 50 years. Featuring the deco, articulation, and poseability one expects from Hasbro collectible figures with the characters, classes, and species you love from D&D.
Featuring premium deco and multiple points of articulation for your display or play adventures
D&D dice are the D&D accessories of choice for boring humans, but this Rogue comes with the items befitting his class
Forge is a Human Rogue and currently the Lord of Neverwinter
Is part of the many realms of D&D, the World's Greatest Roleplaying Game
More 6-inch action figures means more D&D gifts. Each sold separately. Subject to availability.
Includes: Figure and 3 accessories.
Ages 4 and up.
WARNING: CHOKING HAZARD. Small parts.
Not for children under 3 years.
Adult assembly required.
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Action Figure - Golden...
OPEN THE DOORS TO THE GOLDEN ARCHIVE. This 6-inch scale, premium Holga action figure is part of the action figures and collectibles inspired by Dungeons & Dragons lore and entertainment from nearly 50 years. Featuring the deco, articulation, and poseability one expects from Hasbro collectible figures with the characters, classes, and species you love from D&D.
Featuring premium deco and multiple points of articulation for your display or play adventures
D&D dice are the D&D accessories of choice for boring humans, but this Barbarian comes with the weapons befitting her class
Holga is a fierce Barbarian from the Uthgardt Elk Tribe with a surprisingly warm heart.
Is part of the many realms of D&D, the World's Greatest Roleplaying Game
More 6-inch action figures means more D&D gifts. Each sold separately. Subject to availability.
Includes: Figure and 2 accessories.
Ages 4 and up.
WARNING: CHOKING HAZARD. Small parts.
Not for children under 3 years.
Adult assembly required.
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Action Figure - Golden...
OPEN THE DOORS TO THE GOLDEN ARCHIVE. This 6-inch scale, premium Simon action figure is part of the action figures and collectibles inspired by Dungeons & Dragons lore and entertainment from nearly 50 years. Featuring the deco, articulation, and poseability one expects from Hasbro collectible figures with the characters, classes, and species you love from D&D.
Featuring premium deco and multiple points of articulation for your display or play adventures
D&D dice are the D&D accessories of choice for boring humans, but this Sorcerer comes with the items befitting his class
Simon is a Half-Elf Sorcerer, and a descendant of the great Wizard Elminster Aumur
Is part of the many realms of D&D, the World's Greatest Roleplaying Game
More 6-inch action figures means more D&D gifts. Each sold separately. Subject to availability.
Includes: Figure and 2 accessories.
Ages 4 and up.
WARNING: CHOKING HAZARD. Small parts.
Not for children under 3 years.
Adult assembly required.
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Book - role-playing game -...
Book In Italian
Everything a player needs to create heroic characters for the world's greatest roleplaying game.
The Player's Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes.
Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.
The world needs heroes. Will you answer the call?
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Book - role-playing game -...
Keys From the Golden Vault (Dungeons & Dragons Adventure Book)
--PRODUCT DESCRIPTIONS--
An anthology of 13 heist-themed adventures for the world's greatest roleplaying game.
Some jobs require more than simply wielding a sword or slinging a spell. Whether it's procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.
Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.
· Book of 13 stand-alone adventures spanning levels 1–11, each focused on a single heist
· Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign
· Introduces the Golden Vault—a mysterious organization for which the player characters can work as heist operatives
· Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists
· Adventures emphasize player choice with each heist having multiple paths toward success
· Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewards
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Book - role-playing game -...
Keys From the Golden Vault (Dungeons & Dragons Adventure Book)
--PRODUCT DESCRIPTIONS--
An anthology of 13 heist-themed adventures for the world's greatest roleplaying game.
Some jobs require more than simply wielding a sword or slinging a spell. Whether it's procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.
Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.
· Book of 13 stand-alone adventures spanning levels 1–11, each focused on a single heist
· Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign
· Introduces the Golden Vault—a mysterious organization for which the player characters can work as heist operatives
· Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists
· Adventures emphasize player choice with each heist having multiple paths toward success
· Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewards
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Book - role-playing game -...
Dungeons & Dragons - Vecna: Eye of Ruin | D&D Campaign for Levels 10-20 | RPG Adventure Book
Dungeons & Dragons - Vecna: Eye of Ruin (D&D Adventure Book)
· HIGH-LEVEL ADVENTURE FOR LEVELS 10-20. Dungeon Masters and players alike will unlock their full potential in this epic high-level Dungeons & Dragons adventure for characters level 10-20. You hold the power to change the multiverse, so what are you waiting for? Legends aren't born—they're made.
· DARE YOU SAY HIS NAME? Fans of Stranger Things will be delighted to discover that Vecna is back—with a vengeance. This notorious D&D villain has set his sights on something more terrifying than ever: the end of existence itself.
· BATTLE ALONGSIDE D&D LEGENDS—Join the battle for the multiverse alongside legendary allies who you may recognize from other D&D adventures. This book includes detailed character dossiers with exclusive insight into these illustrious figures.
· AN EPIC, MULTIVERSE-SPANNING ADVENTURE. Journey through memorable fantasy locations during your race to save existence. From the wild space galaxies of Spelljammer to the mist-shrouded vistas of Ravenloft, your quest will carry you all over the D&D multiverse.
· VANQUISH EVIL. In Vecna: Eye of Ruin, players will take on over 30 terrifying new monsters spawning from all over the multiverse. Battling these beasts will bring you one step closer to foiling Vecna's plans and vanquishing evil, once and for all.
The notorious lich Vecna is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. To stop Vecna before he remakes the universe, the heroes work with three of the multiverse's most famous archmages, travel to far-flung locales, and rebuild the legendary Rod of Seven Parts. Vecna: Eve of Ruin is a high-stakes Dungeons & Dragons adventure in which the fate of the multiverse hangs in the balance. The heroes begin in the Forgotten Realms and travel to Planescape, Spelljammer, Eberron, Ravenloft, Dragonlance, and Greyhawk as they race to save existence from obliteration.
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Mug - Thermal - Dungeons &...
Roll a perception check and see if you can pick up those little details in Dungeons & Dragons with this mug.
Every morning, you can see your mug change dramatically when you pour your hot chocolate, your tea or your coffee.
Details:
- Design changes when you pour hot liquid.
- King size (460ml)
- Not suitable with microwave and dishwasher
- Material ceramic